Illusiondrop is a collective of design artists, who believed we could offer more and better in animation and CGI. A boutique of creative,individually talented visualisers- all sophisticated graphics professionals; who came together to Pursue a common goal- a dream of excellence in service par none. Our depth and niche in the industry enables us to deliver unparalleled focus and Imagination regardless of scope and size; both in realising our client’s Expectations and manifesting the design beyond mediocrity- in time, every time

What we do



Custom 3D asset solutions powering art for console/mobile games, films, advertising, web, and augmented/virtual reality. One-stop solution for customized 3D asset modeling with all pipeline referenced at PBR workflow texturing. Collaborative project environment with client-centric service propositions

Concept design and animation of 2D characters, storyboards or backgrounds- or a combination of the whole spectrum. Artistic conceptualization and delivery of motion graphics with symbiotic audio and restrained typography; with a fundamental emphasis on the story or message. Design of creative moving illustrations for narratives.

Join Us

Requirements :

  • Minimum 2 years of industry experience.
  • Must know fundamental principles of animation.
  • Proficient in animating in any of these software packages: Flash/Spine.
  • Should have good communication skills.
  • Technically strong and have excellent knowledge of using filters in flash for effects.
  • Positive attitude, great communication and team working skills.
Roles and Responsibilities :
  • Create quality animation using digital tools for Game Art and other related projects.
  • Work closely with Art Directors and Animation Supervisors.
  • Plan shots with an understanding of story/character context.
  • Implement changes and complete shots in accordance with production schedule.
  • Solve problems creatively and quickly.

or apply through email: careers@illusiondrop.com

  • At least 3-4 years’ experience as a 3D animator for TV series / Feature / video games
  • Strong foundation in the traditional arts.
  • Good knowledge of weight, locomotion, anatomy, dialogue, acting, appeal is a must. If you have a good sense of humor, that's a plus.
  • Exceptional skill in animating the bipeds, quadruped well as other organic / inorganic forms.
  • A solid grasp of the principles of body movement, anticipation, overshoot, follow-through, squash and stretch, forward/inverse kinematics, and other facets of both 2D and 3D animation
  • Self-motivation, good communication skills, and a great team-player attitude
  • Experience and proficiency in Maya or equivalent 3D software required
  • Knowledge using Untiy or Unreal game engines
  • Background in traditional hand-drawn / stop-motion animation would be a plus
  • Effectively tell the story in a meaningful way through vivid and compelling character acting and movement
  • Create quality animation using digital tools for TV Series, video games and other related projects.
  • Work closely with Directors and Animation Supervisors
  • Plan shots with an understanding of storyline /character context
  • Implement changes and finish shots in accordance with production schedule
  • Maintain an open and professional demeanor regarding direction, changes and change of requirements
  • Test the animated assets in the required game engine and maintain conformity

or apply through email: careers@illusiondrop.com

Requirement :

  • 2+ years industry experience, preferably in game art development.
  • Keen eye for light, shade, color, and detail in creating painted and realistic texture maps for characters and environment based on PBR workflows.
  • Good understanding of 3ds Max, Maya or Blender for modelling and Substance Painter for texturing
  • Basic knowledge in digital sculpting using Zbrush or Mudbox is a must
  • Proficient in both hard surface and organic modelling.
  • Good problem-solving abilities.
  • Knowledge of any Game Engine such as Unity/Unreal will be an additional advantage.
Roles and Responsibilities :
  • Ability to use a maquette, sculpture or reference imagery to build 3D models.
  • Strong understanding of anatomy, perspective and mechanisms
  • Self-motivation, good communication skills, and a great team-player attitude.
  • Provide rigging and look dev ready assets that meet the technical requirements of the production pipeline.
  • Model as per the established designs and produce an accurate translation of the design reference.
  • The models need to meet the creative requirements of the Production Supervisor and/or Art Director

or apply through email: careers@illusiondrop.com


  • 4+ years relevant experience in Game art development will be preferred.
  • Strong foundation in the traditional arts.
  • Great visualization, illustration and colouring skills
  • Ability to work within a broad variety of styles and genres
  • Ability to design characters, objects and environments
  • Ability to refine ideas and illuminate areas of possible further development
  • Excellent communication skills and ability to convey ideas
Roles and Responsibilities :
  • Developing and designing all types of concepts, visual imagery and graphics for Gaming and Animation projects.
  • Create concepts based on verbal and written direction and proficient in Adobe Photoshop or Illustrator
  • Create high quality concepts for various gaming and animation projects.
  • Determine how best to represent a concept visually.
  • Turn initial sketches into worked-up drawings from which characters/sets are built upon.
  • Working closely with 3d Artists and Animators to deliver the highest quality visual output.

or apply through email: careers@illusiondrop.com

let's get in touch


IllusionDrop Studio,
Mount Road,
Aluva KL

Phone :(+91) 7034455010

Email : id@illusiondrop.com

IllusionDrop Studio,
Mcgregor Dr,
Frisco TX

Phone : (+1) 9019079270

Email : id@illusiondrop.com